Enjoyed it very much while it lasted
An original idea, good gameplay, but far too short.
Make another with many many more levels and maybe an extra twist or two to add an extra dimention to the game, and that'll be a 10 out of 10 from me :)
I'm having such trouble finding the last secret achievement, but of course it'll be all the more sweet when I eventually find it!
When I first played this game I did unfortunately fall victim to the infamous saved-data bug, and I will admit it was rather annoying. But it did give me an excuse to play the game even more (not that I needed an excuse for that...)
I'm really looking forward to having a go at any future songs you add to this truly inspired game. The 5 types of tower give an extra dimension of variety and strategy which I hope you will add to and improve upon in future updates of the game.
Quite a nice little game :-)
Fun, but I prefer the version I already have on my laptop.
The window is smaller than the Vista version that I'm used to, and there's a slight lag between moving my cursor and the grid reacting. But maybe that's just my computer.
Otherwise, a solid version of a classic game! The graphics aren't amazing, but they don't need to be. Just a straight puzzle/logic game. You definitely get a bonus star from me for the leaderboard feature. It's nice to compete against people.
While there are certain elements this game does lack and there are specific parts of it which are flawed, the fact is that it's extremely entertaining game that kept me fixed on the screen for quite a while. And that's pretty much all i ask for from a flash game!
Gameplay - In agreement with madb0g, enemies being able to spawn on top of you is an annoying threat, but i must admit that it did keep me moving around more which added extra excitement to the game. The variety of different types of enemies kept each wave fresh and it felt considerably less repetitive than most wave-based shooters. As far as the controls go, you can't beat the classic WASD setup. The controls are very responsive and gave a feel of urgency. The upgrades were good and stopped at a suitable point, without letting you get a ridiculous amount of firepower at your disposal. I do agree with other reviewers that different weapons would've been a fun option, but i rather enjoyed the shotgun-type weapon, and i don't think i would've changed weapon even with the choice if i'm totally honest.
Graphics - The partical effects, simple shapes and lines were a good style of graphics to go for, especially since it's a Vector type game. Adjustable settings for the effects are a very good idea, as it allows people to play no matter how slow their computer is.
Sound - I couldn't have thought of a better main theme for this game than Chaoz Fantasy, although i am a bit of a kiss-ass fan when it comes to ParagonX9, so ignore my biasedness. As far as the other sound effects go, it's rather good. Spacey sounds for shots give a good sci-fi feel to the game.
Satisfaction - Finishing each wave is good, but finishing the game itself after killing massive hoards summoned by that end boss and then killing that big daddy himself is a very satisfying feeling. Having gotten a score of 6230 i'm just happy i'm not too far down the high-scores.
Side-Note - I hope to see a sequal to thi marvelous little game. You can never have too much fun, and there's definately plenty of that in this game!
Side-Note 2 - Allox managed to put the word "dude" twice in one sentance in his review! I expect he likes his half-pipes and grinds the odd rail here and there.
Thanks for the detailed review, watch this space for the sequel, I have a game currently in the process of being published, and another in development, once I have finished the latter I will start Neuron 2 =)
Very good! I like it a lot!
While Hedgehog Launch is a much more in-depth game than this, i found that less is more in this case.
Graphics - I found that the graphic style perfectly suited the style of game. Luis' oversized head, the generic bean shapes, cartoon gore... etc. The ever building pile of cartoon bones and blood at the bottom of the screen almost makes you hope that you fail, just so you can add more to the stack!
Gameplay - The controls were fine, but there wasn't exactly much to go wrong. Standard left and right buttons A&D with one hand + a simple action button on the mouse in the other hand. Simplicity seems to be the best option for these types of games. In Hedgehog Launch you have other buttons controlling all these backup rockets and parachutes, basically giving you a 2nd chance if you screw up... followed by another chance... and so on, whereas you have no second chances here, meaning that if you screw up you've got to start again from the bottom. This gives you a much better sense of urgency, making it more frustrating when you lose but more satisfying when you win.
Upgrades - Hedgehog launch becomes far too easy as you get further into it, because of the sheer amount of possible upgrades. This game on the other hand has a fun challanging feel to it throughout it due to the simplicity and the lack of possible upgrades.
Sound - My speakers are broken, so "No Comment".
Side-note: WalkingJaga doesn't know who Luis is?! Would it have been so hard to click on the link to Luis' profile???
Quite easy, but who cares???
Beat it on hard in 5 turns and 48 seconds.
Luvvin Mastermind and Mastermind WC :-D
Another great game in the bag!
What can I say? This very much lives up to the Thing-Thing name! XD
Very nicely done!
This WAS a great game!
When people actually played it, i loved this game! I've always been a fan of the triple triad card game.
Please make a version where you can play against CPU players!
Very well done.
I enjoyed this game very muchly indeedy :-D
If you make a sequal, i'd reccomend more achievements and multiple difficulties.
I'll be looking foward to further games :-)
Fun and mind-bending :P
A very original and fun idea :D
I got to level 10, but i can't even do it WITHOUT cheating!!!
Well done! I give you top marks sir!
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